Testing weapons
I have spent a short session testing weapons. My go to weapons, have been Pulse lasers to take out shields and multi cannons to do hull damage. This combination is what I have used for years, because I had no idea what the other weapons were good at, and had no interest in spending time finding out.
I realized that now, was the right time to test this though. My enemies are fairly easy at this level, and I have basically nothing to lose. So currently, I am testing out various weapons and weapon combinations
I know that I can't share any information that you can't find online, but I can share my amazement at how impressive the torpedoes were, how frustrating the fragment cannons are and how interesting the rail guns felt. I will be looking more into the variations, but for now, the main points are as follows
- Thermal weapons, remove shield from the target.
- Kinetic weapons, are mainly used for hull damage. They require ammunition though
- Thermal Kinetic weapons are a mix of the above. They do equal damage to both shield and hull, but require ammunition, create a lot of heat and can damage your own ship
- Explosive Weapons are great for hull damage, but do very little damage to shields
I go for gimballed weapons for now, as I am not a very good flyer yet. They follow the target, unlike fixed weapons that only point straight out at a fixed point. They use more energy, but are easier to use, so for me, it's worth it
I will keep testing these for a few days still, as I figure out what each of them can do, but for now, I am having a lot of fun figuring things out!
also I am very grateful to CMDR GFLDEX for helping boost my credits from 4mil to 450mil the other day, by sharing a bunch of missions with me. It opens up a whole new aspect of the game that I hadn't expected to mess with for at least a few months!